Risk of Rain 2

Overall 7.9/10 Total game score
Price$19.99
QUALITY 7.6/10Overall quality score
Performance
9/10Haven’t run into issues yet
Controls 6/10Sprinting feels clunky at time
Graphics 8/10Very well for the style but needs refinement
GAME PLAY
8/10Overall game play score
Difficulty 10/10hard if you want it to be
Content 7/10Not a lot of variety but can’t expect much from a game this early in its life cycle
Immersion 10/10 Glued to screen
Story 5/10 some elements of story but still lacking
DESIGN 8/10 Overall design score
Sound
8/10 Love the music and SFX is great
Interface 9/10 Very clean with the new item notification gets annoying
Mapping 7/10 Maps are fantastic but needs more of them

Being my first rogue-like game, I went into Risk of Rain 2 with an open mind and got engaged to the gameplay loop almost immediately. While most games have you grinding for a big item, or trying to beat a boss, this game has you do that but multiple time per game. Every item stacks its effects and creates interesting and dynamic builds only because it’s fun. Every survivor has their own niche which makes them suited for fighting different enemies better. For example the Huntress can take out waves of small enemies whereas MUL-T can shred bosses with his lethal nail gun. The game lets you have multiple of the same survivor in the same game so there isn’t any fighting over survivors, which is a must have for a game like this. For being in alpha and steam early access, I am pleasantly surprised with how smooth and clean the gameplay is . I recommend playing with friends, but I found that the game is equally as enjoyable with 1 partner, as with 3.

The further you get the more you realize that some of the survivors are better suited for deep runs, but you have to make it really far to get to that point. Due to the reliance on the finite loot, you are rewarded for being greedy, therefore, Risk of rain 2 will test your friendships.  The game lacks a few quality of life changes, but some mods can fix these (ex. Being able to drop items).

Overall this game is worth a buy considering its 20 $ price tag, and if not, keep an eye for a sale. This game has nowhere to go but up.

Tetris 99

Overall 7.5/10 Total game score
Price 10/10Free
QUALITY 7.3/10Overall quality score
Performance
9/10Only lags when you yeet a BUNCH of attackers
Controls 5/10Very little customization, but base controls are good
Graphics 8/10Colorful, but I wish the HUD was cleaned up a bit(Attacker lines made horizontal instead of diagonal)
GAME PLAY
7.0/10Overall game play score
Difficulty 10/10Lol you thought u were good at Tetris
Content 4/10Base game is amazing but needs more game modes
Immersion 9/10 Glued to the screen
Story 5/10 Unless u worrying about the drama between the different tetronimos, nothing for ya
DESIGN 8.3/10 Overall design score
Sound
10/10 The electronic revamp of the old theme is amazing
Interface 10/10 Very easy to get into a game and start hard- dropping
Mapping 5/10 Not really applicable

Where we hard- dropping boys? This new installment in the long list of Tetris variants is a blast! With its engaging gameplay, revamped objective, and stunning visuals, I found myself glued to my switch trying to master the new take on an old classic. The game lacks a tutorial leaving the game mechanics confusing to new players, but it’s not too hard to figure out. You will start off getting blown away by other players, but slowly work your way up to building faster, cleaner, and smarter. Similar to other battle royale games, you are put against 98 other players, and the last person standing wins the game. That is the extent of the similarities. Tetris 99 has constant conflict and never ending build battles, leading to fast paced gameplay, and quick games. Considering it is free, this is a must have for any switch owner.

Overall it’s a fantastic game, and that cannot be understated, but it lacks the variety of game modes that make other titles in the genre so replayable.

For a quick beginnners tutorial click below

Tetris 99 Tutorial

Tetris 99 Tutorial

Here is an impromptu tutorial of how to play the game.

-The left joycon is used for controlling to location and dropping the tetromino

-The right joycon controls the orientation

-One of the joycons is used to chose an individual target(Not very useful)

-The gray bars on the right(junk) are the blocks other players have sent to you, clear lines to remove them before they get added to your screen

-The junk have a timer. They start turning darker colors, and then blink up until they get added to you screen. The timer gets lower and lower as the game progresses

-Clearing lines gets rid of an equal amount junk as well as pausing the timer controlling the junk

-When you clear multiple lines, you will see a small number appear. That is the amount of lines you sent to a player

-If you are the player that causes a player to die, you get the kill

-Every kill you get grants you half a badge

-Every badge you get clears and sends 25 % more lines, and slows down the rate that the tetrominoes fall(HUGE FOR LATE GAME)

-The other is used to target a category of players, this includes

-Badges : Player with the most badges

-KO : Targets a player who is close to dying

-Attacker : Sends junk back at the people attacking you

-Random : Targets random, don’t recommend this category

-The more people attacking you, the more lines you send to all of them.     This makes defending attacks very rewarding.

-When you kill somebody, you gain their badges

-LEARN HOW TO t-SPIN

-If you want to get in the same game as a friend fairly reliably, press the button to join a game at the same time. I found it works fairly well