7 Days To Die, Dead Dogs And Zombie Hordes

This game combines some of my favorite things, zombies, base building, and early access games that always get updates, I’ve played this game for an extremely long time and seen it evolve over time, from a brand new release with only a few zombie types and not a ton of stuff to do, all the way to the newest update that overhauled the entire weapons and armor system, additionally new vehicles including a helicopter.

Overall 7.5/10 Total game score
Price$24.99
QUALITY 7/10Overall quality score
Performance
9/10Runs extremely well on most PC’s, starts to lag when there are a huge amount of zombies
Controls 8/10Changeable key binds, easy to use basic controls
Graphics 4/10Graphics are older looking and, dont have much polish,
GAME PLAY
6.5/10Overall game play score
Difficulty 7/10Days are somewhat easy, nights are difficult, and blood moons are insane
Content 8/10Many updates that happen often, adding a lot of content, still a lot to use and explore
Immersion 6/10 Not many bugs or glitches, zombies move and fight realistically
Story 4/10 few scraps of paper here and there that explain some backstory to the infection, but nothing too solid as of yet
DESIGN 8/10 Overall design score
Sound
6/10 Blood moon music really puts you in the fight mood, ambient sounds are nice and subtle
Interface 8/10 Very clean and easy to see everything, easy to use
Mapping 10/10 Free roam map, proceduraly generated

7 Days to Die takes a very different approach to a open world, base building, zombie game, in the fact that you and whatever cohorts you can bring together have to find as many materials, weapons, clothes, and armor, build the most fortified base, with the best defenses, then hope you have set yourself up in a strategic position, fortified all your blocks and when the 7th day comes other wise known as a blood moon. The blood moon comes every 7 days, when it does every enemy becomes faster, stronger, and more deadly, the horde will destroy everything near you unless you set enough traps, from spikes to pitfalls, anything can be useful as long as it leads to the next morning.

7 Days has been out for quite a while and each update adds a bunch of new things to play with, unfortunately after a while the game can get slightly repetitive, reaching the 70th plus day, looting the same buildings, fighting the same enemies, it’s always fun to explore the giant sprawling cities, to the tiny little town, each varying in design and architecture in the procedurally generated maps, every once in a while there will be a tiny lore piece that starts to hint at a story but doesn’t go much farther then a few scraps of paper talking about how the infection was made, created, or spread, and sometimes you find zombies in glass cases.

Overall the game has a lot of good things going for it and it is ever expanding with major updates, good community communication meaning the dev’s actually give the people what they want, on the downside the game can get repetitive, with the same rinse and repeat clearing houses, getting the same loot. Music is always a good fit with intense fight music but also nice ambient sounds. There is some content that could be added that would make things a little more interesting but there is still a ton of things to play with and explore, with and ever expanding map huge cities and towns, a giant and ever growing list of tools, weapons, armor, and vehicles, with much more to come in the foreseeable future with the dev’s dedication this game is definitely one to pick up and watch develop as it keeps growing. For more reviews and news on current games or old ones, make sure to stay tuned to Unbiased Gaming.

Deep Rock Galactic, Dwarfs, Drinking And Spiders

Overall 8/10 Total game score
QUALITY 8.5/10Overall quality score
Performance
9/10Runs fantastic
Controls 8/10Controls are great except for the mouse, LMB is shoot but RMB is mine so when shooting you might accidentally pull out a pickaxe and take some damage
Graphics 9/10Graphics are Borderlands like so they look good no matter what your rig is
GAME PLAY
7/10Overall game play score
Difficulty 10/10With a brand new difficulty each match can drastically change from a slight hiccup to constant death
Content 9/10Constant very full updates that add new weapons, skills, maps, and enemies
Immersion 7/10 Enemies feel realistic with the environment and everything fits well with the overall theme of the game
Story 2/10 Some hints at a story from time to time from voice lines but no main missions or actual story
DESIGN 9/10 Overall design score
Sound
9/10 The music changes depending on if you are simply just mining or a swarm is coming, this drastically changes how the games atmosphere impacts the player
Interface 9/10 Small and compact UI allows for full sight of the game with access to equipment
Mapping 9/10 Each map is very different with caves and randomization that cause good matches every time

Deep Rock Galactic is an early access game that’s been out for over a year now, The game gets constant updates that add new weapons, enemies and maps that drastically change the game every time the player gets on to squash some bugs I’ve been playing this game since its release and it never ceases to give pure enjoyment and the worst horror, there are now five levels of difficulty that range from one person playing that has never touched a controller/ keyboard and mouse, then theirs difficulty five which is like getting shot in the back of the head being on fire while drowning with a knife in your back, in other words its pure hell, enemies pour through every crevice and cave possible you and four friends have to try and complete your objective which changes depending on the mission you and your friends want to die on after you jump in the drop pod get locked in for mining, shooting, and terror.